#ifndef TELEPORT_H
#define TELEPORT_H
#include <vector>
#include <string>
#include <map>
#include <math.h>
#include "servercontrol.h"
#include "commands.h"
#include "player_info.h"
#include "utils.h"
using namespace std;

float Dist3D(vect3 a, vect3 b = vect3(0,0,0));

string CoordToStr(vect3 coord);
vect3 StrToCoord(string str);

toggle Teleport(ArgContainer cmd);
toggle TelRelative(ArgContainer cmd);
toggle Jump(ArgContainer cmd);
toggle AddTel(ArgContainer cmd);
//toggle SaveTel(ArgContainer cmd);
//toggle LoadTel(ArgContainer cmd);
#endif